I already did that and put it in Different Dungeons Thread but here

Floor 1-9: 1-9x1 Jexp(Jexp increase by 20)

Floor 1: 1Jexpx20 Mobs=20Jexp

Floor 2: 2Jexpx20 Mobs=40Jexp

Floor 3: 3Jexpx20 Mobs=60Jexp

Floor 4: 4Jexpx20 Mobs=80Jexp

Floor 5: 5Jexpx20 Mobs=100Jexp

Floor 6: 6Jexpx20 Mobs=120Jexp

Floor 7: 7Jexpx20 Mobs=140Jexp

Floor 8: 8Jexpx20 Mobs=160Jexp

Floor 9: 9Jexpx20 Mobs=180Jexp

Floor 11-19: 11-19x2 Jexp,+240(Jexp increase by 40)

Floor 11: 22Jexpx20 Mobs=440Jexp

Floor 12: 24Jexpx20 Mobs=480Jexp

Floor 13: 26Jexpx20 Mobs=520Jexp

Floor 14: 28Jexpx20 Mobs=560Jexp

Floor 15: 30Jexpx20 Mobs=600Jexp

Floor 16: 32Jexpx20 Mobs=640Jexp

Floor 17: 34Jexpx20 Mobs=680Jexp

Floor 18: 36Jexpx20 Mobs=720Jexp

Floor 19: 38Jexpx20 Mobs=760Jexp

Floor 21-29: 21-29x3 Jexp, +460(Jexp Increase by 60)

Floor 21: 63Jexpx20 Mobs=1,260Jexp

Floor 22: 66Jexpx20 Mobs=1,320Jexp

Floor 23: 69Jexpx20 Mobs=1,380Jexp

Floor 24: 72Jexpx20 Mobs=1,440Jexp

Floor 25: 75Jexpx20 Mobs=1,500Jexp

Floor 26: 78Jexpx20 Mobs=1,560Jexp

Floor 27: 81Jexpx20 Mobs=1,620Jexp

Floor 28: 84Jexpx20 Mobs=1,680Jexp

Floor 29: 87Jexpx20 Mobs=1,740Jexp

Floor 31-39: 31-39x4 Jexp, +680(Jexp Increase by 80)

Floor 31: 124Jexpx20 Mobs=2,480Jexp

Floor 32: 128Jexpx20 Mobs=2,560Jexp

Floor 33: 132Jexpx20 Mobs=2,640Jexp

Floor 34: 136Jexpx20 Mobs=2,720Jexp

Floor 35: 140Jexpx20 Mobs=2,800Jexp

Floor 36: 144Jexpx20 Mobs=2,880Jexp

Floor 37: 148Jexpx20 Mobs=2,960Jexp

Floor 38: 152Jexpx20 Mobs=3,140Jexp

Floor 39: 156Jexpx20 Mobs=3,220Jexp

Floor 41-49: 41-49x5 Jexp, +800(Jexp Increase by 100)

Floor 41: 205Jexpx20 Mobs=4,100Jexp

Floor 42: 210Jexpx20 Mobs=4,200Jexp

Floor 43: 215Jexpx20 Mobs=4,300Jexp

Floor 44: 220Jexpx20 Mobs=4,400Jexp

Floor 45: 225Jexpx20 Mobs=4,500Jexp

Floor 46: 230Jexpx20 Mobs=4,600Jexp

Floor 47: 235Jexpx20 Mobs=4,700Jexp

Floor 48: 240Jexpx20 Mobs=4,800Jexp

Floor 49: 245Jexpx20 Mobs=4,900Jexp

Floor 51-59: 51-59x6 Jexp, +1,120(Jexp Increase by 120)

Floor 51: 306Jexpx20 Mobs=6,120Jexp

Floor 52: 312Jexpx20 Mobs=6,240Jexp

Floor 53: 318Jexpx20 Mobs=6,360Jexp

Floor 54: 324Jexpx20 Mobs=6,480Jexp

Floor 55: 330Jexpx20 Mobs=6,600Jexp

Floor 56: 336Jexpx20 Mobs=6,720Jexp

Floor 57: 342Jexpx20 Mobs=6,840Jexp

Floor 58: 348Jexpx20 Mobs=6,960Jexp

Floor 59: 354Jexpx20 Mobs=7,080Jexp

Floor 61-69: 61-69x7 Jexp,+1,340(Jexp Increase by 140)

Floor 61: 427Jexpx20 Mobs=8,540Jexp

Floor 62: 434Jexpx20 Mobs=8,680Jexp

Floor 63: 441Jexpx20 Mobs=8,820Jexp

Floor 64: 448Jexpx20 Mobs=8,960Jexp

Floor 65: 455Jexpx20 Mobs=9,100Jexp

Floor 66: 462Jexpx20 Mobs=9,240Jexp

Floor 67: 469Jexpx20 Mobs=9,380Jexp

Floor 68: 476Jexpx20 Mobs=9,520Jexp

Floor 69: 483Jexpx20 Mobs=9,660Jexp

Floor 71-79: 71-79x8 Jexp,+1,560(Jexp Increase by 160)

Floor 71: 568Jexpx20 Mobs=11,360Jexp

Floor 72: 576Jexpx20 Mobs=11,520Jexp

Floor 73: 584Jexpx20 Mobs=11,680Jexp

Floor 74: 592Jexpx20 Mobs=11,840Jexp

Floor 75: 600Jexpx20 Mobs=12,000Jexp

Floor 76: 608Jexpx20 Mobs=12,160Jexp

Floor 77: 616Jexpx20 Mobs=12,320Jexp

Floor 78: 624Jexpx20 Mobs=12,480Jexp

Floor 79: 632Jexpx20 Mobs=12,640Jexp

Floor 81-89: 81-89x9Jexp,+1,620(Jexp Increase by 180)

Floor 81: 721Jexpx20 Mobs=14,420Jexp

Floor 82: 730Jexpx20 Mobs=14,600Jexp

Floor 83: 739Jexpx20 Mobs=14,780Jexp

Floor 84: 748Jexpx20 Mobs=14,960Jexp

Floor 85: 757Jexpx20 Mobs=15,140Jexp

Floor 86: 766Jexpx20 Mobs=15,320Jexp

Floor 87: 775Jexpx20 Mobs=15,500Jexp

Floor 88: 784Jexpx20 Mobs=15,680Jexp

Floor 89: 793Jexpx20 Mobs=15,860Jexp

Floor 91-99: 91-99X10Jexp,+1,860(Jexp Increase by 200)

Floor 91: 910Jexpx20 Mobs=18,200Jexp

Floor 92: 920Jexpx20 Mobs=18,400Jexp

Floor 93: 930Jexpx20 Mobs=18,600Jexp

Floor 94: 940Jexpx20 Mobs=18,800Jexp

Floor 95: 950Jexpx20 Mobs=19,000Jexp

Floor 96: 960Jexpx20 Mobs=19,200Jexp

Floor 97: 970Jexpx20 Mobs=19,400Jexp

Floor 98: 980Jexpx20 Mobs=19,600Jexp

Floor 99: 990Jexpx20 Mobs=19,800Jexp

Note: Jexp per Mob, 5 rooms with Mobs

The Number of Mob in each Room can be from 2-6 with a Arc or 2 in each Room with the Normal Mobs so the Average # is 5(Arc Mob Included) It realy.

Also the +# in the Jexp Increase between the 10s Floors and the Next Floor's Jexp.

for ex: Floor 10 jexp is 200 and Floor 11 Jexp is 440 meaning there was a 240 Increase of Gaining Jexp between Floor 10-11.

Floor 1-9: 1-9x1 Jexp(Jexp increase by 20)

Floor 1: 1Jexpx20 Mobs=20Jexp

Floor 2: 2Jexpx20 Mobs=40Jexp

Floor 3: 3Jexpx20 Mobs=60Jexp

Floor 4: 4Jexpx20 Mobs=80Jexp

Floor 5: 5Jexpx20 Mobs=100Jexp

Floor 6: 6Jexpx20 Mobs=120Jexp

Floor 7: 7Jexpx20 Mobs=140Jexp

Floor 8: 8Jexpx20 Mobs=160Jexp

Floor 9: 9Jexpx20 Mobs=180Jexp

Floor 11-19: 11-19x2 Jexp,+240(Jexp increase by 40)

Floor 11: 22Jexpx20 Mobs=440Jexp

Floor 12: 24Jexpx20 Mobs=480Jexp

Floor 13: 26Jexpx20 Mobs=520Jexp

Floor 14: 28Jexpx20 Mobs=560Jexp

Floor 15: 30Jexpx20 Mobs=600Jexp

Floor 16: 32Jexpx20 Mobs=640Jexp

Floor 17: 34Jexpx20 Mobs=680Jexp

Floor 18: 36Jexpx20 Mobs=720Jexp

Floor 19: 38Jexpx20 Mobs=760Jexp

Floor 21-29: 21-29x3 Jexp, +460(Jexp Increase by 60)

Floor 21: 63Jexpx20 Mobs=1,260Jexp

Floor 22: 66Jexpx20 Mobs=1,320Jexp

Floor 23: 69Jexpx20 Mobs=1,380Jexp

Floor 24: 72Jexpx20 Mobs=1,440Jexp

Floor 25: 75Jexpx20 Mobs=1,500Jexp

Floor 26: 78Jexpx20 Mobs=1,560Jexp

Floor 27: 81Jexpx20 Mobs=1,620Jexp

Floor 28: 84Jexpx20 Mobs=1,680Jexp

Floor 29: 87Jexpx20 Mobs=1,740Jexp

Floor 31-39: 31-39x4 Jexp, +680(Jexp Increase by 80)

Floor 31: 124Jexpx20 Mobs=2,480Jexp

Floor 32: 128Jexpx20 Mobs=2,560Jexp

Floor 33: 132Jexpx20 Mobs=2,640Jexp

Floor 34: 136Jexpx20 Mobs=2,720Jexp

Floor 35: 140Jexpx20 Mobs=2,800Jexp

Floor 36: 144Jexpx20 Mobs=2,880Jexp

Floor 37: 148Jexpx20 Mobs=2,960Jexp

Floor 38: 152Jexpx20 Mobs=3,140Jexp

Floor 39: 156Jexpx20 Mobs=3,220Jexp

Floor 41-49: 41-49x5 Jexp, +800(Jexp Increase by 100)

Floor 41: 205Jexpx20 Mobs=4,100Jexp

Floor 42: 210Jexpx20 Mobs=4,200Jexp

Floor 43: 215Jexpx20 Mobs=4,300Jexp

Floor 44: 220Jexpx20 Mobs=4,400Jexp

Floor 45: 225Jexpx20 Mobs=4,500Jexp

Floor 46: 230Jexpx20 Mobs=4,600Jexp

Floor 47: 235Jexpx20 Mobs=4,700Jexp

Floor 48: 240Jexpx20 Mobs=4,800Jexp

Floor 49: 245Jexpx20 Mobs=4,900Jexp

Floor 51-59: 51-59x6 Jexp, +1,120(Jexp Increase by 120)

Floor 51: 306Jexpx20 Mobs=6,120Jexp

Floor 52: 312Jexpx20 Mobs=6,240Jexp

Floor 53: 318Jexpx20 Mobs=6,360Jexp

Floor 54: 324Jexpx20 Mobs=6,480Jexp

Floor 55: 330Jexpx20 Mobs=6,600Jexp

Floor 56: 336Jexpx20 Mobs=6,720Jexp

Floor 57: 342Jexpx20 Mobs=6,840Jexp

Floor 58: 348Jexpx20 Mobs=6,960Jexp

Floor 59: 354Jexpx20 Mobs=7,080Jexp

Floor 61-69: 61-69x7 Jexp,+1,340(Jexp Increase by 140)

Floor 61: 427Jexpx20 Mobs=8,540Jexp

Floor 62: 434Jexpx20 Mobs=8,680Jexp

Floor 63: 441Jexpx20 Mobs=8,820Jexp

Floor 64: 448Jexpx20 Mobs=8,960Jexp

Floor 65: 455Jexpx20 Mobs=9,100Jexp

Floor 66: 462Jexpx20 Mobs=9,240Jexp

Floor 67: 469Jexpx20 Mobs=9,380Jexp

Floor 68: 476Jexpx20 Mobs=9,520Jexp

Floor 69: 483Jexpx20 Mobs=9,660Jexp

Floor 71-79: 71-79x8 Jexp,+1,560(Jexp Increase by 160)

Floor 71: 568Jexpx20 Mobs=11,360Jexp

Floor 72: 576Jexpx20 Mobs=11,520Jexp

Floor 73: 584Jexpx20 Mobs=11,680Jexp

Floor 74: 592Jexpx20 Mobs=11,840Jexp

Floor 75: 600Jexpx20 Mobs=12,000Jexp

Floor 76: 608Jexpx20 Mobs=12,160Jexp

Floor 77: 616Jexpx20 Mobs=12,320Jexp

Floor 78: 624Jexpx20 Mobs=12,480Jexp

Floor 79: 632Jexpx20 Mobs=12,640Jexp

Floor 81-89: 81-89x9Jexp,+1,620(Jexp Increase by 180)

Floor 81: 729Jexpx20 Mobs=14,420Jexp

Floor 82: 738Jexpx20 Mobs=14,600Jexp

Floor 83: 747Jexpx20 Mobs=14,780Jexp

Floor 84: 756Jexpx20 Mobs=14,960Jexp

Floor 85: 765Jexpx20 Mobs=15,140Jexp

Floor 86: 774Jexpx20 Mobs=15,320Jexp

Floor 87: 783Jexpx20 Mobs=15,500Jexp

Floor 88: 792Jexpx20 Mobs=15,680Jexp

Floor 89: 801Jexpx20 Mobs=15,860Jexp

Floor 91-99: 91-99X10Jexp,+1,860(Jexp Increase by 200)

Floor 91: 910Jexpx20 Mobs=18,200Jexp

Floor 92: 920Jexpx20 Mobs=18,400Jexp

Floor 93: 930Jexpx20 Mobs=18,600Jexp

Floor 94: 940Jexpx20 Mobs=18,800Jexp

Floor 95: 950Jexpx20 Mobs=19,000Jexp

Floor 96: 960Jexpx20 Mobs=19,200Jexp

Floor 97: 970Jexpx20 Mobs=19,400Jexp

Floor 98: 980Jexpx20 Mobs=19,600Jexp

Floor 99: 990Jexpx20 Mobs=19,800Jexp

Note: Jexp per Mob, 5 rooms with Mobs

The Number of Mob in each Room can be from 2-6 with a Arc or 2 in each Room with the Normal Mobs so the Average # is 5(Arc Mob Included) It realy.

Also the +# in the Jexp Increase between the 10s Floors and the Next Floor's Jexp.

for ex: Floor 10 jexp is 200 and Floor 11 Jexp is 440 meaning there was a 240 Increase of Gaining Jexp between Floor 10-11.

they increase Floor 81-89's Jexp by 8pts but only Floor 81-89 as to why only that Floor I don't know why only that it makes Floor 81-89 Even more Better for me Floor 81-100 is Best Floors to get Jexp