Aovan made a basic guide for Ranger build ups but its more of a PVE style. http://avabelforums.com/threads/gun-bow-ranger-skills-build-ups.163/ People look for PvP info, only ending up with the advanced classes and can't find some guides for basic Ranger's skills on pvp. So i thought of separating them from advanced classes' skills. Here's a pvp version(end game) of aovan's thread. ~~~~~~~~~ Charge Shot Charge Shot A: "Far distance type with faster speed and longer firing distance" Charge Shot B: "Enhanced type with one powerful blow by charging longer." Charge Shot C: "Auto fire type that converts charge time to SP and shortens the charging" - Charge shot is not always used on pvp's. Long charging time + difficulty om aiming. You can choose whatever branch you like since it wont affect you much on pvp. But i suggest you take on type A. Having super long ranged skills can come im handy at some times. ~~~~~~~~~ Fall Burst Fall Burst A: "Type with decreased cool time and lower chance to get attacked. Fall Burst B: "Spread type that widens the attack range." Fall Burst C: "Fire power type with major increase of attack power during HIT. Hard to use with long cool time and rigor." - This skill is a must on pvp. Branch depends on how you play. You can charge it but itll be better if you wont. Type A gives the least rigor, means you can dodge right away even before the bomb you threw explodes. Suits well on defensive plays. Type B gives the best aoe. It hits more accurately than the 2 branches. If type A is a dodge type, this one is a hit type. Type C less area and longer rigor than the previous types but deals more damage. This is for people who are confident with their aiming skills. Damage difference is noticeable at high level fights. ~~~~~~~~ Combo Blow Combo Blow A: "Continuous type that holds the kick back after the move" Combo Blow B: "Attack type with more spinning and more fire power" Combo Blow C: "Type that blows off the enemy far away with force and takes distance." - Not a required skill when pvp'ing. Ppl use this skill for fun. Long casting+poor range makes it a bad pvp skill. Tho it might be useful on some circumstances. Choose type C on this since what you want is the knockback effect, not the damage. Increase in knockback range is noticeable. ~~~~~~~~~ Wide Fangs Wide Fangs A: "Far distance type with more strength to make it fly more further." Wide Fangs B: "Expansion type that widens the attack range." Wide Fangs C: "Fire power type with more power instead of firing range" - Choose Type A is you want this skill as your ultimate ranged skill. Range will be insane. Type B and C are for mid range battles. Long casting time will make u vulnerable to enemy attacks so they're less recommended for beginners. ~~~~~~~~~ Arrow Dust Arrow Dust A: "Saver type with holding consumed SP and decreasing cool time." Arrow Dust B: "Type that releases lots of arrows at once and makes the placed time longer." Arrow Dust C: "Fire power type with higher attack power and releasing a powerful blow." - Don't choose type A. This skill already have like 1 second cd. You dont need a cd less than 1 second since you still have some other skills to use. Type B is mainly for pvp. Longer lasting placement means more chances for you opponent to walk tru your arrow dust area. Type C gives damage boost. Best for farming but since this is a pvp thread, choose type B. ~~~~~~~~~ Multi-Shot Multi-Shot A: "Wider attack range type with putting up more barrages." Multi-Shot B: "Type with concentrated fire with higher fire power." Multi-Shot C: "Type meant for continuous usage by shortening cool time." - Type A gives you more accurate hits compared to the other 2 branches. Wide range means more chances to land a hit. If you're good at aiming and you want power, choose Type B. Type C has the shortest cooldown. You can spam this skill with like 1 second gap. If you're a crit ranger, you might want to choose this type since it hits 6x compared to type A and B which only hit 5x. Take note that damage per hit on type C is lower but with it hitting 6x, it deals a total damage equal to type A. ~~~~~~~~~ Long Scope Long Scope: "Improves firing performance, and extends the range of some skills. Extends range of thrown items for a period of time." - This is an important buff skill for rangers. Specially for gun users since they have short ranged skill. No branches. ~~~~~~~~~ Crow Trap Crow Trap: "Sets a trap on the ground and stops opponents movement" - It doesnt stop you enemies. It will just slow them.down for 4-5 seconds. Maximum of 5 traps can be set at a time. Damage is not that high so what you want on this skill is the slow effect. Note: slowed down enemies will still have the same rolling speed. ~~~~~~~~~ Blow Chain Blow Chain: "Gun only skill. Fires special shells forward generating continuous explosions." - A 3-hit close ranged gun skill. Gun skill that gives the highest total damage. Effective against melee opponents but you should be extra careful because you need to get very close to them to make all 3 hits land. No branches. Not much people know about this: Casting Long Scope before using this skill can give it an extra 4th hit (with proper aiming). ~~~~~~~~ Ray Sting Ray Sting: " Bow only skill. Fires arrows with energy at once" - Second best skill for bow users next to Sniper's Spike Shot. You just need to aim well to make all hits land. No branches. ~~~~~~~~~ Reduction Reduction: "Shortens time to charge skills. Increases shorten effects according to DEX" - Not a very important skill, except if you plan to be a Trap type. Needs a little jxp to max so just max it That's all For advance classes guides, check these links. Sniper, Gunslinger, Trap Gunner: http://avabelforums.com/threads/sni...inger-active-skills-with-their-branches.1045/ Gambit: http://avabelforums.com/threads/gambit-skills-branches-w-pics.2021/ Ranger FAQ's (to be updated) Q: Which is better? Gun or Bow? A: Gun has short range but wide aoe. Bow has longer range but aoe is narrower. Choose what suits your style. Q: Handgun or rifle? A: Handgun has more stable damage. It is used only if you're dual wielding or using a shield. Dual pistol is the advisable late game weapon for gunners because of the four weapon slots. Gun+shield is for people who value defense over attack since you'll lose damage while equipped with a shield. Rifle has less stable damage. Its dps and actual damage is greater than handgun's. You can use all 4 gambit skills with rifle so choose this if ur planning to be a Gambit. Q: What is the best branch for Multishot? Wide fangs? Etc. A: Theres is no best branch, it all depends on how you play. Just read the branch descriptions and decide which one suits you. But if you wanna hear some suggestions, post it here or on any related threads.