Break Shot This skill needs to be on a pointblank-short range to land a hit. Hits once but with a massive damage. I picked Type B, not much change on rigor so don't choose this branch. Better go for either wider range or less cooldown. Cooldown: 11-12 seconds Compressed Thunder Shot Shoots an enemy with a thunder compressed bullet that deals wind AOE damage around the target (including the target itself). This is like a faster and wind elemental version of Gunslinger's Blaster. Has a delay of around 0.4-.5 second before damaging the enemy upon hit. Round Burst Releases 2 round burst shots forward. Good skill for pvp, the only problem is its cooldown. I picked type C and it shoots 4 bullets instead of 2. Cooldown: 17 seconds Lazer Shot ~thanks @::MDK:: and @Sakura-chan for this skill's branches (i forgot to ss mine lol) (^-^)/ Uncharged: Fully Charged: Cooldown: 20 seconds This skill has 2 phases of charging. The more you charge, the bigger the damage it deals, same for its AOE. Uncharged: 100% damage 1st phase charge: 1sec charging time(typeC), 120% damage 2nd phase charge: 3sec additional charging time(typeC) 150% damage Sp usage: 22 starting from lv6. I have lv9 Laser atm and it has 19 sp cost. Seems like it reduces sp cost by 1 per level up.