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Axe/Mace Creator Skills+Build Ups

Discussion in 'Creator' started by aovan, Oct 16, 2013.

  1. aovan

    aovan Active Member

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    Location:
    Philippines
    Class:
    Warrior
    In Game Name:
    aovan
    Level:
    65
    Hello! Please check out my Twohand Wr/Gl Guide if you're interested on choosing that class! Thanks!
    http://avabelforums.com/threads/twohand-wr-gl-skills-build-ups.71/


    STATS: will depend on your style

    STUNNER/TANKER (Axe User): Full STR, Dex 30-40, Vit 5-25
    -------> These types are the ones that KILLS almost every class due to their High Damage and Stun effect that doesn't let any class escape.

    SEMI-SUPPORT (Mace/Blunt User): Full STR, Dex 20-30, INT 5-30,
    ------->First of, I don't recommend putting much on INT since your heal can be supplemented by MATK of your Blunt weapon but if you want a higher effect on heal, go ahead. ;)

    Cr is most likely to go hybrid if you want all your skills to be effective.
    Dex to increase chance of Stun&Crit, Int to increase amount of heal, Str of course for damage, and Vit for defense/survival.

    ~~~~~~~~~~~Notes:~~~~~~~~~~~
    You can get +10 stats due to Passive/Guild Skill Upgrades
    DEX 30+10 = 40 = 40HIT bonus +4 = 44% Chance of landing a Crit / Causing a stun effect.

    Make sure you increase your DEX first so you can benefit from it's Crit/Stun all the way.
    I have read many forums and it is suggested that DEX40 Cap is the safest to take, more than that theoretically lowers the chance of landing a Crit.


    ~~~~~~~~~~SKILLS:~~~~~~~~~~~
    Cr Basic Skill for Grinding/Leveling
    Wield Blow A: Stable type with more efficient movement with improved movements.
    Wield Blow B: Special type with wider attack range and fire power by charging strength. Large amount of consuming SP.
    Wield Blow C: Fire Power Type that feints 1st strike and enhances 2nd strike.

    Type A: is the balanced type for B and C damage although unnoticeable faster "rigor".
    Type B: has the best damage compared to A&C but slightly slower "rigor".
    Type C: lower on 1st strike and increased damage on the 2nd strike.
    I would surely recommend picking B

    Cr AoE Skill
    Hammer Wave A: Wide view type that spreads strength and widens the attack range
    Hammer Wave B: Type focusing on ranges increasing fire power.
    Hammer Wave C: Shortened type maintaining attack power but shortening charge time.

    I don't think anyone would want to charge a skill that makes you slow and vulnerable. Even when the skill is charged the "increased power" is somehow only +50dmg and the skill almost takes 1sec to hit.
    I recommend picking A just because of it's 'widened' attack range for hitting a group of monsters without charging.

    Cr Debuffer Skill
    "Make a ranged attack by throwing a bottle of sulphuric acid forward. Starts DEF decrease effect."
    Acid Splash A: "Endure type adjusting the placing time to be longer"
    Acid Splash B: "Type that can use continuously by adjusting cool time but with short placing time."
    Acid Splash C: "Adjusted type making the def decreasing effect time more longer."

    Really depends on your playing style of using it. I pick B due to PVP experience that I somehow need to spam it cos everybody keeps on roLLin' relentlessly.

    Cr Support/Heal Skill
    "Gives a continuous recovery effect by spouting potion mist."
    Potion Mist A: "Adjusted type that makes it be used more times holding the kick back."
    Potion Mist B: "Type that makes the placed time longer by putting a duration potion."
    Potion Mist C: "Concentration type that heightens the effect by using a more pure potion. Large amount of consuming SP"

    I recommend choosing C for a bit higher heal than B & A also produces 7 heals.
    If you choose B it can produce 8 heals.


    HP Recovery
    "Creates one S, M, or L HP recovery medicine [Red Nut] x2 and [Clear bottle] x1. The higher the skill Lv, the lower the failure rate."
    The only easy way to get L HP pots randomly and cheap.

    Sp Recovery
    "Creates one S, M, or L SP recovery medicine [Blue Nut] x2 and [Clear bottle] x1. The higher the skill Lv, the lower the failure rate."
    The only easy way to get L SP pots randomly and cheap.

    Wide Range Cr Self Buff Skill
    "Expand attack range by charging power. Expand attack range of some skills for a period of time."
    Expanding the AoE Skills includes potion mist.

    Bone Crush Cr DPS Dmg Debuffer Skill
    "Blunt weapon only skill. Reduces ones ATK and MATK"
    [​IMG]

    Crack Bind Cr Strongest Skill
    "Axe only skill. Powerful attack skill that charges power and splits the ground."
    [​IMG]

    Item Production (New)
    "Skill that produces items combining materials"
    Here's one of the best accessory to make:
    Magical Powder and Iron Ore are used to create an accessory.
    Heart Ring = Red Protect x2 (NPC), Iron Ore x5, Craftsman Hammer
    Magic Ring = Heart Ring, Magical Powder x5, Craftsman Hammer
    Astute Heart Ring = Agility Heart Ring, Brave Heart Ring, Magical Powder x3, Craftsman's Hammer
    Astute Heart Ring: +120 HP Str +1 Dex +1
    Astute Heart Ring+: +120 HP Str+2 Dex+1 / Str+1 Dex+2

    Stunner Cr Passive Skill
    "Gives a stun effect to the opponent at a certain rate when received a physical attack. Increases activate rate according to DEX."




    I hope this helped!
    IGN: aovan
    See you in-game :)


    [​IMG]
    _____Don't forget to_____
    [​IMG]
     
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  2. mJOC

    mJOC New Member

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    Class:
    Creator
    In Game Name:
    mJOC
    Astig :)
     
  3. kitkat7

    kitkat7 New Member

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    Class:
    Rogue
    In Game Name:
    kitkat7
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    very informative! :p
     
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  4. holyshmaw

    holyshmaw Member

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    Location:
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    Class:
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    was the level of the skill "Item Production" related to what you can craft? coz i leveled this skill to lvl1 and i can only see heart and magic ring.
     
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  5. raphy

    raphy Member

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    Class:
    Acolyte
    Hi would like to ask about potion mist
    I have it now lvl4 and still it heals only 3 times or does it increase when it's already lvl6?

    Thanks
     
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  6. aovan

    aovan Active Member

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    Location:
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    Class:
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    In Game Name:
    aovan
    Level:
    65
    Yes it is related to my guide, that's what you can actually craft. Start with that ring, once you've created it you'll see the other accessory choices :)
     
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  7. aovan

    aovan Active Member

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    Location:
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    In Game Name:
    aovan
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    It increases when it's already lvl6 ;)
     
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  8. holyshmaw

    holyshmaw Member

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    yeah saw it, and now making some money from + rings haha XD thanks man
     
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  9. raphy

    raphy Member

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    Class:
    Acolyte
    Hi would like to ask the ff:
    1. Is the higher the level of acid splash the more def/mdef it decreases? Or only the damage will increase?
    2. Is the higher level of wide range gives more wider attack area?
    3. For HP and SP recovery skill, if its maxed it highers the chance of creating large potions?

    Thanks!
     
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  10. aleph

    aleph Active Member

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    Yes
     
  11. marcocococo

    marcocococo IGN: WiN / Pansit

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  12. GDM00

    GDM00 New Member

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    Class:
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    In Game Name:
    GDM0000
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    may i know whr to get the craftsman's hammer accept from the shop?
     
  13. `Myles

    `Myles New Member

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    Class:
    Magician
    In Game Name:
    Mylez
    Is it OK to use Blunt on right hand and a shield on the left hand?? Need an advice because i'm planning to deal with it.

    Thanks..
     
  14. Merno

    Merno New Member

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    Location:
    Fuerteventura
    Class:
    Creator
    In Game Name:
    Merno
    Level:
    37
    Guild:
    The Dutch
    Just one quick question.
    I have an Creator lvl 33 at the moment and have 30 DEX, 30 INT and 15 MEN (for the extra SP and def.)
    What does effect Wield Blow in a good way? INT or STR?

    Thankssss <3
     
  15. aleph

    aleph Active Member

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    STR affects ATK (wield blow, crack bind)
    INT affects MATK (potion mist, acid splash dmg, fire bottle)
     
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  16. Benedict Paul Magcaling

    Benedict Paul Magcaling New Member

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    Class:
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    In Game Name:
    PauL
    does anyone notice that if you will equip mace and a shield your damage will affect also? I mean it lowers your dmg. Try to use your mace only then try to use with shield.. sorry for bad english.
     
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  17. Zelle

    Zelle Active Member

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    Location:
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    Class:
    Rogue
    In Game Name:
    Zelle
    Level:
    90
    Guild:
    BlackList
    Yup noticed that. Same for every other class. It doesnt say in your stats box that your atk dropped but you can see the dmg difference when you test ur dmg with and without shield.
     
  18. Crane

    Crane New Member

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    Class:
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    In Game Name:
    Okilose
    Level:
    60
    Does anyone know if the int of a Cr affect the debuffing amount of Bone Crush or Acid Splash or not?
     
  19. brad1219

    brad1219 Active Member

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    Class:
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    In Game Name:
    EPISODE
    Level:
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    Equiping shield drops ur dmg by 10%. Tested it yesterday.
     
  20. aleph

    aleph Active Member

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    Is this for skills and regular attacks?
     
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