(*Disclaimer I would just like to make it clear that I really do like Avabel but just because I like something doesn't mean I should ignore major issues just because it was made by people who have made good games in the past *cough Destiny) So I've been playing the Toram Online alpha alot recently and after coming back to playing Avabel it made me aware of the faults with Avabel. First and what I think will eventually kill the game is the world itself(might be a slight exaggeration but I'm writing this and your not so I win *celebrates my first win on the internet*)l Now that sounds like it would be a super obvious flaw that would be hard to miss but its because its gone that we don't notice but often complain about the ripple effect that it caused(boring quests, a main city lacking a personality,etc.) Avabel is a game that was stream lined so that I could appeal to the more main stream audience which is great I mean having more people is always great but the way the game is designed its still complex enough to appeal to a more hardcore audience which is also great but the problem occurs when both of these goals work against each other/aren't polished well because there stretched to thin. Now Avabel has no story which can work for a MMO but not having a story and not having a world are to different things. When your game lacks any world building its hard to keep people ingaged in your game if they feel that there not really part of any kind of world. Also all the stream lining is kinda pointless because the people who the stream lining of a MMO appeals to most of the time don't have experience with MMOs and sense Avabel just throws you into the world with very little help these people easily get frustrated. And granted this doesn't apply to everyone who doesn't play RPGs it does to the vast majority. Also the structure of the main tower also isn't very player friendly because the whole idea behind it is that you will always be around players around your level which is makes it so all these new players are stuck in one area without any help from more experienced players who are on there higher floors. Now I actually have a lot more to say about this but I think I used up enough of your time( I use the term "used" loosely) if you think I'm wrong(and I hope I am) then make a comment or Kik or something and I would like to state this again I really like Avabel but the very core of the game is anti Social.