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avabel class ideas

Discussion in 'Off-Topic Lounge' started by Star, Dec 11, 2015.

  1. $wagberg

    $wagberg New Member

    Messages:
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    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Class: Swordsman
    Weapons: One Hand Sword, Dagger
    Description: One of the finest notable fighters on the field that combines strength and speed
    Skills:
    Strike
    Costs: 3SP
    A skill that can be added through inputs 5 times, a standard combination attack
    Type A: 3SP
    Widens attack range for a warrior like feel
    Type B: 5SP
    Fire type that makes more damage at the cost of more sp
    Type C: 3SP
    Combo type that allows faster strikes to avoid being caught off guard

    Tornado Slash: 7SP
    A chargeable spin strike that knocks back opponents when they get in its radius
    Type A: 7SP
    Extends radius on full charge
    Type B: 7SP
    Lowers cool down time
    Type C: 9SP
    An alternating type that traps and damages opponents then knocks them away when inside its radius

    Dashing Slash: 15SP (requires lvl 25)
    A skill that allows you to perform two hits on your opponent one that knocks them back for the second strike

    Fencing Disarmer: 5SP
    An elegant skill that upon hit it causes disable to the opponent
    Type A: 5SP
    Increases rate of disable
    Type B: 5SP
    Increases speed the skill is performed
    Type C: 5SP
    Increases damage of attack

    Vertical Skewer: 8SP
    Performs a mid-air twist that ends with the sword stabbed vertically into the opponent. Can be used in mid-air
    Type A: 8SP
    Increases distance of attack
    Type B: 6SP
    A type that lowers sp and cool down for a continuous use at the cost of damage
    Type C: 10SP
    Extends radius to inflict damage to those nearby

    Buster Slash: 10SP
    Makes a quick spin to the left and unleashes a strong slash that does the most damage at melee range. Causes knock back and sends wind at close range on full charge

    Reverse Strike: 6SP
    Holds your blade into a reverse grip and performs 2 strikes
    Type A: 6SP
    Chaser type that does more damage when closing in on an opponent
    Type B: 8SP
    Fire type that increases damage for slightly longer rigor
    Type C: 6SP
    Increases speed of strikes

    Evasive Slash: 5SP
    Jumps backwards and performs a slash to counter oncoming attacks. Can be performed in mid air
    Type A: 5SP
    Increases strike distance
    Type B: 4SP
    Type that lowers cool time for continuous use
    Type C: 5SP
    Type that increases damage on hit

    Fearsome Fury: 15SP
    A skill that unlocks its fury by increasing movement speed, DEX, and STR

    Passive skills (excluding stat boosts):
    Damage Return: When you take damage, your opponent will receive the same amount of damage done on you depending on your DEX

    Advanced classes (mentioned a bit later):
    Beserk: Soldiers who lost humanity under their own fury, feared by everyone

    Aerial Striker: Special fighters that can fight in mid air, gives a more balancing edge to those chaser types in battle

    Musashi: a dual wielding samurai... Uses skills that can surround itself for its own defense

    Pirate: swashbucklers from the seven seas who show speed based skills with their sword and gun
     
    Last edited: Mar 12, 2016
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  2. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    ...good Lord that's alot lol
     
  3. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    I was planning a regular class lmao
     
    • Funny Funny x 1
  4. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    If that's a regular class, i shudder to see what your advanced classes look like lol
     
  5. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Don't worry compadre... You will see soon enough just note that I have 3 class ideas for swordsman but ASOBIMO can add more if it wants also the musashi advanced class will be a gangue class unlocked at 60
     
  6. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Beserk: Soldiers who lost their humanity under their own fury, feared by all
    Requirements: lvl 50 Swordsman, 40 sharp, 20 hard, STR Orb 5

    Skills:
    Passive:
    Burned Up: Grants the bloodthirsty swordsman more atk and matk when fire element is equipped

    Active:
    Quad cross: 25sp
    Requires: Furious Slicer lvl 6, Explosive Slam lvl 4
    Performs 4 cross slashes at rapid speed
    A: 25sp
    Distance of strike increases
    B: 30sp
    Damage increases with longer rigor
    C: 25sp
    Combo type that increases speed of slashes

    Furious Slicer: 15sp
    Performs explosive cuts, can be imputed 5 times even though 2 of the inputs hit twice and most damage is done on the 5th hit
    A: 10sp
    Lowers sp cost for continuous use
    B: 15sp
    Chaser type that does more damage when the target is a distance away
    C: 20sp
    Increases damage at the cost of more sp being used

    Explosive Slam: 25sp
    A skill that makes an explosion and causes knockback on full charge
    A: 27sp
    Grants a chance of causing knockback if the attack isn't fully charged
    B: 25sp
    Decrease charge time
    C: 25sp
    Increases radius of attack on full charge
     
    Last edited: Mar 2, 2016
  7. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    That's a cool advanced class good job
     
  8. Zorxen

    Zorxen Member

    Messages:
    57
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    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    Magician Advanced class
    Shaman: Magicians who walk call upon the spirits of their ancestors to aid them in battle, are said to consort with spirits
    lvl 80 class, needs Elementalist, Lost Speller, and Dark Pain Mastered. 55 hard crystals, 85 sharp crystals, and Ghost drums(floor 22 slightly rare drop from ghost eye)
    Weapons: Rod, One-hand Rod
    PASSIVE Ghost Walker: When you are below 20% health, monsters around you will be less likely to notice you and attack

    Call Of The Ancestors- Awaken 2 gigantic ghost hands that attack and push back monsters. When charged, creates 2 avatars (the ancestors) with basic magician skills that last 10 seconds and have 1,300 health
    sp:20(uncharged), 50(charged)
    A: Ancestors last for 20 seconds, more sp to cast
    100sp
    B: Ancestors last shorter periods, lower cooldown on spell
    45sp
    C: Ancestors increase in strength, but longer cooldown
    60sp

    Graveyard- when spell is used it drops a tombstone. 4 tombstones have to be dropped in a square to turn the area into a graveyard. Graveyard steals hp from anyone inside, and sends the health to the shaman in a certain proportion. Tombstones can be destroyed.
    sp: 26
    A: All hits do 1 damage to the tombstones. Decreases max health of tombstones to 100.
    26sp
    B: Health gets drained at faster rates when inside graveyard. Causes slowness
    30sp
    C: Graveyard has chance to stun those inside the graveyard
    26sp

    Rite of the Shaman- all def and Mdef are turned into int and dex. Do more damage to human type, and demon type monsters. Lasts 10 seconds
    30sp
    A: Retain small amounts of def and mdef
    35sp
    B: Spell lasts for a longer duration
    40sp
    C: More damage dealt towards human type, and demon type monsters
    45sp


    Thoughts?
     
    Last edited: Mar 2, 2016
  9. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Thanks... Btw I making an update to one of the skills as one of them belongs to Nintendo lol. And I thought of a fourth advanced class as seen from the edited swordsman class above
     
    Last edited: Mar 2, 2016
  10. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    just don't get asobimo sued lol
     
  11. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Not planning on it XD
     
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  12. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    you could also say that to unlock it, since it's a master class, you need to have mastered at least 8 magician classes
     
  13. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    Magical Martial Arts advanced class
    Tai Chi- magician who combined the secrets of magic, with the body discipline of martial arts
    weapons: (lets try a new one) Magic Gloves (can be equipped with rods)

    Flowing Water Dragon Fist- Water explodes around Tai Chi fighter, twirls then punches and huge water dragon shoots out in one direction.
    26sp
    A: Increase speed of casting
    30sp
    B: Does boiling water damage to all creatures hit
    30sp
    C: Increased strength
    30sp

    Twirling Tornado Kick- Tai Chi fighter spins in roundhouse kick creating large tornado around them
    28sp
    A: Increased speed of Casting
    32sp
    B: Does knockback damage
    32sp
    C: Increased strength
    32sp

    Endless Earth Barrage- Tai Chi fighter wraps hands in earth, shoots forward and delivers punishing barrage of punches
    33sp

    Holy Lighting Block- Tai Chi Fighter summons large wall of lightning that blocks attacks that hit it
    30sp
    A: Increased speed of casting
    34sp
    B: Cooldown is reduced, allowing to combo attacks with spell
    34sp
    C: Increased defensive power of shields
    34sp


    HIDDEN: Yin Yang Dimension- Gigantic magic circle is created with yin-yang in the middle, decreases speed of all monsters inside the circle, increases speed of Tai Chi fighter inside circle.
    50sp
     
    Last edited: Mar 3, 2016
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  14. dgo1987

    dgo1987 Active Member

    Messages:
    214
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    72
    Class:
    Magician
    In Game Name:
    Diablos
    Level:
    45
    Actually this is a really good one dude *.*
     
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  15. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    Lol thanks, took me 20 min
     
  16. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
    3
    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    My swordsman class may have no chance against your class in pvp dude XD
     
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  17. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    98
    Guild:
    SkyForce
    Lol my bad, I didn't realize it would be so awesome
     
  18. $wagberg

    $wagberg New Member

    Messages:
    22
    Likes Received:
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    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    I can envision it being op it's kinda like an axe in a corn field during a game of gmod prophunt XD
     
    Last edited: Mar 6, 2016
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  19. $wagberg

    $wagberg New Member

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    22
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    Class:
    Rogue
    In Game Name:
    BenSwed
    Level:
    70
    Aerial Striker: Special fighters that can use skills in mid air. Can combat against chaser types
    Requires: lvl 50 swordsman, 35 sharp, 35 hard, DEX Orb 5 (unofficial)
    Skills:
    Rising strike: 25sp
    Jumps up to perform a series of slashes and brings the opponent up with them. Can be used in mid air
    A: 25sp
    range type that can increase jump height
    B: 15sp
    Continuous type that lowers sp cost and cool down time
    C: 27sp
    Power type that increases damage on hit

    Aerial Combo: 10sp
    Performs a set of strikes that can be input 5 times. Can be used in mid air.
    A: 10sp
    Increases range of strike to affect enemies below
    B: 15sp
    Fire Type that increases damage at the cost of more sp
    C: 10sp
    Combo type that increases speed of strikes

    Corkscrew Glider: 15sp
    Make a controlled decent down while striking anything that stands in its way. Can be used in mid air.
    A: 10sp
    Reduced sp for continuous use
    B: 15sp
    Increases damage when the skill connects
    C: 15sp
    Decreases falling speed when the skill is used for a longer distance and time gliding

    Global Slash: 30sp
    Requires: Aerial Combo lvl 10, Rising Strike lvl 10
    Jumps up and perform many motions that fires many projectiles everywhere at close range. Can be used in midair
     
  20. Zefariah

    Zefariah New Member

    Messages:
    0
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    Location:
    Germany
    Class:
    Magician
    In Game Name:
    too many chars
    Level:
    64
    I deleted the post on the other forum due to its inactivity, so please, dear support Team: dont take my post down again here :)

    Ive got some ideas as well ^^

    New int cr class: Sculpturer
    "Manifests his creativity in selfmade sculptures"
    Healing fontain
    "Builds up a fontain that spreads healing water in the surroundings"
    Classy branches like increased healing amount or less cool time.

    Assault Explosion
    Creates a human sculpture trat rushes forward and explodes after short time.
    Branch a: less time until Explosion
    Branch b: more time until Explosion
    Branch c: less cool time

    Uncreativity
    An aura of uncreativity surrounds you, causing your enemys trat touch it to let go of you and stop attacking for 5 seconds(like a fear Effekt)
    No skill branches

    Passive: Wild Mind
    Your thoughtful mind and creativity brought up a new way to fight.
    Small chance of adding a random debuff on an enemy that is hit by a normal attack.

    Hidden:puppet army
    Creates an enormus amount of sculpures around you for a few seconds which hit the targets around you and cause a variety of abnormal statuses.

    Id like to see this class in action. Though i understand if people think this class would kinda ruin the typical cr.

    New str based cr class: Lumberjack
    Sounds weird, but imagine a 2hand axe *-*
    No idea about the skills yet

    New int Wanderer class: Sage
    Animation before skills. (Instead of playing an instrument the sage reads in a book before unleashing a skill)

    "After a long journey the sage achived knowledge far beyond human imagination."

    Hail Strom
    The sages freezing spell causes ice shards to fall in a wide area around him for a short time
    Branch a: more damage dealt by shards
    Branch b: more damage dealt by icewind
    Branch c: one additional hit that knocks back the surrounding enemys

    Sunrise
    A light sphere that moves and expandes gigantly when touching evilness
    Branch a: faster movement of the sphere
    Branch b: more damage dealt
    Branch c: special type, that targets and follows around the closest enemy for a short time.

    Starfall
    A spell that causes a shooting star to fall from the sky
    No branches

    Passive: Knowledge
    The experience gained on his journey gave him the ability to forsee movements.
    Small chance of reflecting a negative effect.

    Hidden: Catastrophy
    Forbidden magic, that allows its user to cause massive damage by releasing a giant storm that uses every element.
    (Maybe it would also consume around 10% of the max hp? I mean.... massive damge..)
    Branch a: less cool time
    Branch b: less entchanting time
    Branch c: less hp consumtion

    (It would be sooooo cool if this class existed, because my main is a wanderer and i love every single adv class *^*)

    Actuelly id at least at some thoughts about a new mage and aco class but i dont have the time right now so im just gonna ad two more ideas i thought about. This class is a completely new base class.
    Id call it Shielder. Yes, shielder.
    Focus on vit and men (both effects the other stats as well.)
    Main weapon: shield, yup shield in the right Hand and whatever in the left hand.
    Oooorrr they could use a 2-hand axe ^^ or a scythe of course ;)

    Skills would focus on blocking and reflecting damage. Like creating barriers and crushing enemys with them.

    Adv classes could be:
    -Guardian
    -Blocker
    -Mystical
    Idk what else ^^ maybe u guys have some ideas ;)

    And ive got one more idea for a new base class ^^
    I actuelly wanted to make this the new mage class but its too special to just be a mage class ^____-

    New base class: Spirit
    Mainly a dark mage that uses relics as weapons but the special thing are the skills:
    To use most of the skills, a special skill must be active. It would constantly drain mp but can be turned on and off manuell.
    And now imagine this skill would even change the look of the char *^*
    As long as the skill is active, all stats r increased. Once u run out of mp, the skill will wear off and other skills cant be used anymore.
    Itd be a complex, but awesome class.
    Adv could be:
    -Summoner
    -Demonic
    Dunno what else :3
     

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