1. Avabel Forums is looking for a moderator! Interested? Click Here to read more.

avabel class ideas

Discussion in 'Off-Topic Lounge' started by Star, Dec 11, 2015.

  1. Star

    Star Himedere

    Messages:
    205
    Likes Received:
    122
    Location:
    Skyland
    Class:
    Acolyte
    In Game Name:
    Celina
    Level:
    50
    So I notice some people making up class ideas and people have cool ideas :) I want to try my ideas please feel free to comment hehe
    1# Menace
    A class focus on using annoying attacks and effects
    Weapon's: Knuckles
    Skills:

    Rush: punch forward sending player forward
    20sp

    Life steal: steal a enemy HP in a wide square field. Slightly lower Max HP
    HP taken and damage by squares ins (the skill will make squares around the player the close the opponent is near the player the better the effect)
    So: 34

    Think fast: a quick close to mid range jab. Damage opponent 3× very fast
    Long cooldown
    Sp: 18

    Take: temperary take a proportion of you party members highest stat
    Sp: 35

    This is my first attempt its not very good but I tryed
    2#

    Treasure Hunter
    Weapon: mace.Dagger.Axe
    A class for those who like treasure


    Skills
    Search: (passive) slightly boost drop rate

    Swipe strike: attack a enemy with a slash strike. Chance of receiving a consumable
    Sp: 24

    Bomb: throws 3 small bombs forward
    Sp 13

    Trap: sets a small explosive trap
    Sp12

    (Hidden) trump card!: release multiple attacks on a opponent in addition boost attack slightly for few minute's
    18sp
     
    • Creative Creative x 2
  2. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    104
    Guild:
    Tsukuyomi
    what about a magician advanced class
    Battle Mage
    weapons: Rod, One Hand Rod, Dagger
    skills:
    Desperate Magic: convert Dex into Int, at certain rate
    sp 20

    Magic Sword: when tapped, the dagger or rod grows a huge blue magical blade, swipes in a large circle then jumps and lands in massive explosion of non elemental magic. When charged, the blade turns yellow and lasts for 10 seconds, when players charge the skill, it works like the basic attack button for bladed weapons
    sp 22, 30

    Magic Lance: Throws rod or dagger at insane speeds, when it hits a player, damage is done and a portion of the player's Dex gets transferred to the mage
    sp 27

    PASSIVE Forbidden Knowledge: Gain the secrets of the battle mage, Dex increases at certain porpotion



    class #2
    Beast Tamer
    weapons: Rod, One Handed Rod

    Rise of the Phoenix: Magic circle is created, Player turns into a gigantic phoenix and flies in a single direction for 5 seconds. Massive AOE, that does damage and burn damage to all that it touches.
    sp 40

    Call Of The Pack: Creates 2 magic wolves, from the Wild Hunt's pack, wolves stay in a circle around caster and only attack if intruder breaches the circle. Every time the spell is tapped, if wolves were previously active they become bigger and more powerful. Can enhance wolves 3 only times.
    sp 29

    Awaken The Old One: Player creates a massive circle of shadow magic, player transforms into the old one, a gigantic beast that does massive AOE with its fists, legs, and random bursts of magic. Lasts 5 seconds. Player sacrifices all sp to awaken the old one. Can only be done when sp is at full


    so what do you guys think? lol
     
  3. Taibasa Tsuyou

    Taibasa Tsuyou Otaku Member Staff Member Moderator

    Messages:
    957
    Likes Received:
    332
    In Game Name:
    Taibasa Tsuyou
    Guild:
    AniOtaMa
    I think if this class and skill would be implanted....No one would use this a lot.
    It's just not worth to spend your full SP for only 5 seconds. Σ(º[]º )
     
    • Agree Agree x 1
  4. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    104
    Guild:
    Tsukuyomi
    Lol true, but that's to stop it from being too op, gotta have something to make people not spam the freakishly op spell
     
    • Optimistic Optimistic x 1
  5. IDCAA

    IDCAA (+[___]::)

    Messages:
    64
    Likes Received:
    45
    Class:
    Wonderer
    Templar
    Weapons: One Hand Sword, Blunt
    Requirement: Master Paladin, Master Crusader

    Influence
    : (active)
    Usable weapons: One hand sword, Blunt

    Sends a shout forward in a cone shape. Ones touched are pulled and unable to move for 2 seconds.
    A: Wider cone area, no root
    B: Less recover time
    C: Saver type

    Justice: (active)
    Usable weapons: One hand sword, Blunt

    A cleave that inflicts more damage based on remaining HP. Ignores defense.
    A: Firepower type, more SP
    B: Faster rigor
    C: Two hits, increased recover time

    Shield Wall: (active)
    Usable weapons: One hand sword, Blunt

    Hold to enter in blocking stance. Shield equipped required. Blocks all damage forward.
    A: Longer charge time, increased SP
    B: Release after block reflects projectile
    C: Blocks push back enemies

    Comradery: (passive)
    HP and Def increased based on how many party members on same map.

    Repentance: (active)
    Usable weapons: One hand sword, Blunt
    Requirements: Comradery (lvl 10)

    A portion of damage received is turned to HP. Removes all status ailments.
    A: Heal increase
    B: Heal party members, longer duration
    C: Shorter recover time
     
    Last edited: Dec 28, 2015
    • Like Like x 1
  6. SkyKid

    SkyKid idk why i play

    Messages:
    119
    Likes Received:
    62
    Location:
    A V A B E L
    Class:
    Acolyte
    In Game Name:
    SkyKID
    Level:
    134
    Guild:
    RuneguardS
    Deviant-A class that uses Corrupt spells to eliminate enemies (2h rods)

    Witch hunter-Turn your rod into a scythe swing toward 2 times. (spammable/matk based)

    Dark crescendo-Create a dark magic circle. If the enemy steps in it they rapidly lose sp (10 loss every second)

    Abyss Vibe-Create a dark sphere around your body. It absorbs 2 hits and halves the damage of the next 2.

    Rebellion-6 spikes rise in every direction

    Dark angel-Rise to the sky and Shoot 2 dark lasers

    1 step 1 step-2 steps, If your enemy trails behind those steps your enemy is knocked back and hit with 2 explosions

    Squeal-Scream and debuff anything in 6 step radius with a 15% chance of stunning them.

    Dark tartaros-Engulf your body in darkness (infinite sp,no cool down)-(lasts 5 seconds)-(if at least 500 damage isn't dealt you lose 1500 HP)


    This is a "master class" which is available after you get lv90. That's why it has so many skills
     
    • Winner Winner x 2
  7. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    104
    Guild:
    Tsukuyomi
    Sounds cool, but what about the one spell/skill only rule after mastering a class. How are ppl gonna choose from so many awesome skills?
     
  8. Leo Striker

    Leo Striker Adept Rogue Gold Member

    Messages:
    3,068
    Likes Received:
    489
    Location:
    Dallas, Texas
    Class:
    Rogue
    In Game Name:
    Wolfnir
    Level:
    88
    Guild:
    Murkin
    I-Like-These-Ideas-also-like-the-Requirements-of-Mastering-Adv-Class(es)-to-be-able-to-use-the-Adv-Class(es).
     
  9. IDCAA

    IDCAA (+[___]::)

    Messages:
    64
    Likes Received:
    45
    Class:
    Wonderer
    Trickster
    Weapons: Dagger, One Hand Sword
    Requirement: Master Storm Raider, Master Shinobi

    Stab
    : (active)
    Usable weapons: Dagger, One Hand Sword

    Fierce stab with both weapons while in hiding; causes sleep by a small chance.
    A: Steal SP when cause sleep
    B: Chance of sleep increased from behind
    C: Hiding not needed. No sleep chance

    Mirage: (active)
    Usable weapons: Dagger, One Hand Sword

    Produces a clone that appears on the battlefield and fights. Must be in Hiding.
    A: Clone uses skills, but SP increase
    B: Placement time increased
    C: HP increased, less placement time.

    Supplanter: (active)
    Usable weapons: Dagger, One Hand Sword

    Throws a stone to annoy the enemy. Element of the enemy's attack becomes your armor type.
    A: Increased chance, more SP
    B: Less recover time
    C: longer duration of effect

    Cunning: (passive)
    Trickster knowledge increased, improving status ailment chance of spells. Small chance to hide when damage is received.

    Mimic: (passive/active)
    Usable weapons: Dagger, One Hand Sword
    Requirements: Cunning (lvl 10), Supplanter (lvl 10)

    Copies last attack spell received for use. Can cast copied spell with dagger or sword.
    A: Increased Patk skill damage
    B: Increased Matk skill damage
    C: Saver type
     
    Last edited: Dec 30, 2015
    • Like Like x 1
  10. SkyKid

    SkyKid idk why i play

    Messages:
    119
    Likes Received:
    62
    Location:
    A V A B E L
    Class:
    Acolyte
    In Game Name:
    SkyKID
    Level:
    134
    Guild:
    RuneguardS
    People might Main this class :) when they release it
     
  11. SkyKid

    SkyKid idk why i play

    Messages:
    119
    Likes Received:
    62
    Location:
    A V A B E L
    Class:
    Acolyte
    In Game Name:
    SkyKID
    Level:
    134
    Guild:
    RuneguardS
    WindDancer- a class that uses high powered speedy strikes to defeat enemies (daggers,1h swords)


    Gust Blade-Wrap your self in deadly winds and slice toward (gear blade with larger aoe and lasting 1 second longer)

    Wind Kunai-Jump back throwing 8 kunai that scatter around you in every direction

    Tornado Boost-Create a tornado propelling yourself upward
    --branches--
    Wind slam-after propelling slam down creating a wind quake (water pole aoe)
    Kunai storm-throw kunai into your tornado (+250 damage dealt in your tornado)
    -----
    Wall of Wind-Create a wall that deflects any matk skills for 5 seconds

    Wind clone no jutsu-Create a wind clone (each time the skill is leveled up another clone is added)-(when a clone dies they explode)
    --branches--
    Scatter-the clones scatter attacking enemies
    Protect-the clones stay around you protecting you
    -----
    Lanceblade-propel foward using wind and your weapon (similar to fast stab)

    Winds rumble-Slice with the power of wind (like twins rumble but larger aoe and adds a Uppercut animation and Downcut animation)

    Dance of the wind goddess-engulf yourself in wind (x2 vit and x2 dex for 5 seconds)-(if you don't deal 500+ damage you lose 3500HP)


    Master class
     
    • Like Like x 1
  12. SkyKid

    SkyKid idk why i play

    Messages:
    119
    Likes Received:
    62
    Location:
    A V A B E L
    Class:
    Acolyte
    In Game Name:
    SkyKID
    Level:
    134
    Guild:
    RuneguardS
    Gaia-A class that channels the power of earth to defeat enemies. (1h spear/2h spear)


    Canon of Nature-Play 6 notes that heal you (3 bursts) and anything else in a 5 step radius

    Canon of War-Play a Up-tempo Destructive piece of music (5 beams of rage are fired towards the enemy)

    Tripping Hell-Slice your spear (tripping gale but larger aoe,more damage and faster)-(spammable)

    Law of Light-A giant light ray is fired toward enemies and another fires from a random direction

    Superhuman-Engulf yourself with natures blessings (x5 vit, x2 str,if a victim isn't claimed you are debuffed drastically and lose 4500hp)

    Human Discus-throw yourself foward in a circular motion (4 hits)

    Mozaku release-purify your debuffs and send them to an enemy within 3 footsteps (if nobody is tagged you lose 1000hp)

    Wanderers espada-Slice your spear lightning fast (10 hits)
     
    • Like Like x 2
  13. IDCAA

    IDCAA (+[___]::)

    Messages:
    64
    Likes Received:
    45
    Class:
    Wonderer
    Major Update: 9.1.0.0

    We are greatful for your continued support in playing Avabel Online. The Usobimo team has taken your suggestions and concerns seriously and have released another major update of Avabel! Thank you to our loyal players. Content subject to change.

    Classes

    • All unlocked classes have now shared Jexp. No longer will the jobs have a separate Jexp pool that restricts use of gained Jexp between them. Also this makes re-skill scrolls more to the expectation of players' request. By popular demand!
    • Hard and Sharp Crystals no longer needed for class unlocks.
    • We have made customizing your character more prominent. Players can now mix and match skills from unlocked classes that they have aquired level 10 in. No more need to master all skills to level 10. Take the skills you need! Limitations still apply on passive skills.
    • Classes now have designated quests that need to be accomplished in order for them to be unlocked, specific to the class.
    • As a result, all Jexp accumulated will be merged into one pool and all classes will have their skill exp reset.

    Skills

    • Charge skills have had their damage largely increased to be more in line with players' expectation and play style due to their risky nature.
    • Skill weapon requirements updated (i.e Spike Shot usabable with Two Hand Gun).
    • Skill status ailment Poison now more potent than before (scale with Matk).
    • Skill status ailment Sleep now lasts 10 seconds. Damage received cancels effect.
    • Stun: No change
    • New status: Blind - Player display turns to black. Monsters will not attack.
    • New status: Silence - Skills cannot be used. Monsters will not attack.
    • New Novice skill: Block
    • Certain skills updated to apply diverse status ailments.
    • Some advance class skills now have base class skill requirements.

    Combat
    • Player versus Environment will now be made more stream lined. We have heard your cry melee fighters! Speed and intensity of monster attacks reviewed. Bosses unchanged.
    • Dodge has had its cool time increased.
    • Dash has had its cool time increased.
    • Basic attack (Attack) now causes effects depending on weapon(s) used:
    • One Hand Sword: Gain small amount of SP each attack (2).
    • Two Hand sword: Does AoE damage.
    • One Hand spear: Pierces defense.
    • Two Hand Spear: Pierces defense on 3rd AoE attack.
    • One/Two Hand Rod: Magic explostion on contact that pushes back.
    • Dagger: Chance of double attack.
    • Blunt: Small chance to lower attack.
    • Knuckle: Small chance to stun.
    • Bow: Chance to Slow.
    • One Hand Gun: Two used, unchanged.
    • Two Hand Gun: Six smaller hits per fire.
    • Shield: Block novice skill usable.

    Items

    • Items now have a marker (※) symbolizing its use in another craft or mechanic.
    • Drop rate of Monster Orbs increased.
    • Hard and sharp Crystals now drop from common monsters at a rate.
    • Elemental fragments now drop from monsters with an element at a rate.
    • Boss monster's drop table updated: Drops valuable and unique weapons, armors, Crystals.
    • Previous level 50 only weapons now available for lower levels.

    System
    • Client now stores user interface and item memory. Less load times in between window dialogs.
    • Chat window word limit increased.
    • New skill slot toggles. Add more of your favorite skills!
    • Bug fixes.

    ※Due to the volume of this update the server will be in maintenance for an estimated 2 hours. We thank you for your patience and apologize for any inconvenience.

    Usobimo Team
    5632 Fake Tokyo Road, Edo Japan
     
    • Like Like x 2
    • Winner Winner x 1
    • Optimistic Optimistic x 1
  14. aleph

    aleph Active Member

    Messages:
    462
    Likes Received:
    261
    @IDCAA うそー!Nice to see a suggested update that goes over 9.0.0.0 but what about a pony? Not mounts, though. Definitely not mounts. just ponies as a stackable item. I also don't see an elimination of the need for crystals to evolve gear and of the evo failure rate, not to mention the whole nontradeable item issue. :D
     
  15. IDCAA

    IDCAA (+[___]::)

    Messages:
    64
    Likes Received:
    45
    Class:
    Wonderer
    Lol. What's even more troubling, is that I spent the time I did writing all that. at least, however, I get to say I started writing it last year, and just finished this year!
     
  16. Leo Striker

    Leo Striker Adept Rogue Gold Member

    Messages:
    3,068
    Likes Received:
    489
    Location:
    Dallas, Texas
    Class:
    Rogue
    In Game Name:
    Wolfnir
    Level:
    88
    Guild:
    Murkin
    ......The-Sadness-that-this-will-only-be-in-Dreams-of-Avabel-Players-and-never-exist-in-Reality.........................:bawling:
     
    • Agree Agree x 1
  17. Taibasa Tsuyou

    Taibasa Tsuyou Otaku Member Staff Member Moderator

    Messages:
    957
    Likes Received:
    332
    In Game Name:
    Taibasa Tsuyou
    Guild:
    AniOtaMa
    I liked how you made use of "Uso" as in lie/fake/"no way!". as well as in the Location at end. xD
     
    • Funny Funny x 1
  18. IDCAA

    IDCAA (+[___]::)

    Messages:
    64
    Likes Received:
    45
    Class:
    Wonderer
    I have an idea for that, and actually did think of adding a section to poke fun at their daily Shop updates; however I didn't want to go too much off topic and make suggestions outside the connection with character classes.

    Here's the suggestion regarding that:

    Shop Update

    Avatars: 1 spin (3 gems), selected item (10 gems), 10 spins (30 gems).


    The same could be done for the other consumable items. The issue I have with their gatcha make-up is that people generally have a certain look or colour scheme in mind when they do make spins. You getting nonsense you either can't use or make quick trades with, is just sadistic. Some Gatchas have 40 pages worth of stuff, when you might need 1 or 2 specific items. Choosing what you want for a slightly higher price would probably be worth it for many people. Both sides win, really.
     
    • Winner Winner x 1
  19. SkyKid

    SkyKid idk why i play

    Messages:
    119
    Likes Received:
    62
    Location:
    A V A B E L
    Class:
    Acolyte
    In Game Name:
    SkyKID
    Level:
    134
    Guild:
    RuneguardS
    Terminator-A class using the War gods skills (dual 1h swords,Dual daggers,dual blunts,2h sword)


    Twin catacraft-Slice foward (catacraft with larger aoe)

    Energy Burst-Whack your weapon to the ground (a giant burst if energy wraps around you)-(water pole aoe)

    The Knight-Create a cross that shoots magical beams in all 4 directions (upgraded paladin cross)

    The Inferno-slice in a circular motion. (flames appear in front of you)

    Dullahan Slam-Hit your enemy then slam on them (first hit knockback,2nd hit stun/35% crit chance)

    Aries ♈ fury-Channel the power of war (x4 attack, x4 matk,no cool down,if a victim is not claimed you lose 98% of your hp)

    Meteor Armor-A glowing white aura consumes your body, x2 speed,x2 dex (lasts 15 seconds)-(cancels starlight buff if equipped)

    Starlight Armor-A glowing Gold aura consumes your body x2 Aoe, x2 vit (cancels starlight buff if equipped)
     
    Last edited: Jan 3, 2016
  20. Zorxen

    Zorxen Member

    Messages:
    57
    Likes Received:
    9
    Location:
    The Gathering Noctural
    Class:
    Magician
    In Game Name:
    Zorxen
    Level:
    104
    Guild:
    Tsukuyomi
    I literally cried when I read this post, it seemed so beautiful, literally every problem was solved in this post. Please AVABEL coders, if only one post actually gets read and thought about, let it be this one. I swear tons of ppl would start playing AVABEL if this was a reality
     
    • Funny Funny x 1

Share This Page