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Discussion in 'Acolyte' started by devilthebyker, Sep 1, 2015.
Does anybody knows about the adv.class of acolyte, Gradia?
For now We only know about it from the Max Murai Videos and the Hong Kong Wiki site (you can watch the Max Murai video in the link; since they always put the Max Murai class videos there too).
It's a Class more for the Physical side of Acolyte (Monk, Leg Sol, Gradia).
For a more accurate Skill descriptions and Class experience in English, we have to wait until someone unlocked the class, is a Melee Acolyte type, is a Forumer, and wants to take time to post a thread about it.
I'm sure aquia will take care of all this for us
If someone figures out a way to transfer 3 evo gaunges into my storage I will gladly do a writeup on Gradia.
If you're talking about having Evolution Gangues on a Character that's on the same device as your other Character. Then you can just put it in Storage.
If you're talking about transfering Evolution Gangues from someone else (or your other device) to your "main" Device Characters....then no.
We aren't able to trade, sell (in stall) and mail Evolution Gangues.
...................times like these Kinda Wish Evolution Gangues were Tradeable, Mailable.
Bump for any information on Gradia?
So I'm trying to decide which branches to go with on the 3 skills anyone got any ideas
Passive is mother earth sanctuary
First skill is counter kick it is a counter active kick only works when you are crouched using it
Type a is short cool time
Type b is wider range
Type c is more power
Second Skill Is Knuckle Release It Is A Power Up Skill If You Release Quickly You Throw A Small Rasengan If You Charge It It Will Be A Large rasengan From What I Noticed It Does Not Chase So You Much Aim It Well
Type a shorter charge
type b more power less range
Type c balanced less cool time and sp
third is whirlwind spin kick it is a bad ass kick with medium range hits 3 times and hard you can also use during a jump
type a shorter recovery I imagine it means you recover faster after using the skill since there is a lot of animation
type b more momentum again I think it's the reverse of type a where you pull off the skill faster yet recovery is still the same
and last but not least type c which I believe I will choose which adds another kick in making it 4 attacks but only while using the jump mode what a paradox
I went a a c
I rewrote the class description from above because I found it a little cluttered.
50 Hard Crystals
15 Sharp Crystals
3x Evolution Gangue
Counter Kick: counter any physical attack from opponent (You have to be attacked first..)
a. Shorten cool time
b. Widen Range
c. Increased power
I chose type C for more power. Irregardless this skill is useless because it only works when you are physically attacked. Doesn’t work with mages
Knuckle Release: Releases powers of earth charged in fist (can charge twice) *Can only hit one opponent*
a. Shorten charge time
b. Increased power in exchange for range
c. Balanced Type
I chose B. Range barely shortens but the increased damage is wonderful *-* You need good aim. Can’t compare to monk hidden but it's right up there.
Whirl Spin Kick: Perform tornado kick at speed of god. Can use while Jump.
a. Shorten cool down
b. Type with more momentum
c. Add an additional attack in air (base skill gives one round kick)
I chose B. I noticed this skill stays in place but when you use branch B it propels you forward and a little faster.
Mother Earth Sanctuary: (Passive) Learn fundamentals of Gradia
So basically I went with CBB. I’m assuming this class is Earth based because of the passive and some skills. Has mid range to long range skills. Once mastered you will probably choose Whirlwind Kick. When I fight mages I use the Knuckle Release Skill just for another long range skill.
But does it have a hidden? That'd be nice.
Gradia does not have a Hidden Skill.
See this link for a list of the Classes with Hidden Skill: http://avabelforums.com/threads/classes-list-abbreviations-2-3-letters-hidden.9067/